I was heavily influenced by various 2-D superhero logos. Many of which heavily rely on the use of positive and negative space that makes room for a very sleek, intricate, yet minimal design.
My inspiration for this project was driven by a common issue I have when displaying my Transformers figures. Many figures from with translucent plastic behind the eyes that give way for light piping. Light piping is when you shine a light through the translucent plastic and it makes ther displayed figures appear as sentient. Unless you have a very dynamic lighting display your figures won't be able to show off this feature. I designed these lights as small scale, rechargeable lights that can be placed behind the translucent plastic and aid the display of your figures. I started this render by arranging different cubes into the silhouette of a modern LED lantern. Repeated use of the boolean difference tool helped me add detail to the lights. I then arrayed pipes inside of the light to serve as the bulb.
Inspiration for this project stemmed from two primary sources, Gundam and Greek mythology. Ares is known as the god of war in greek mythology, and dawns an iconic battle helmet with glowing red eyes. Many greek warriors prayed and made offerings to Ares before engaging in battle. Gundam is a Japanese military sci-fi media property that is known for its iconic humanoid robots that engage in battle with rival foes to protect the universe. I found the concept of a cyborg greek warrior very interesting, and the design I ended up with depicted that concept very well. I started with the curve tool and drew out the side profile of a Greek military helmet. I then protruded the curve and used the bend command to shape it to the form of a head. I added a face shield and antenna to the helmet to reference the general aesthetic of a gundam head. The glowing red gem on the forehead is a reference to Ares and his red eyes full of rage.
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